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January 31st, 2010UncategorizedCapcom has increased its production for iPhone games, revealing that it will release ten titles during this current fiscal year.
The information was revealed by Capcom CFO Kazuhiko Abe during a talk at the Reuters Global Technology Summit in Tokyo, according to Reuters.
Capcom has thus far released four titles for the iPhone and iPod Touch in 2009, including Mega Man 2, Who Wants To Be A Millionaire, Are You Smarter Than a 5th Grader 2009, and Resident Evil: Degeneration, a mobile-exclusive entry in the publisher's popular survival horror franchise.
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January 30th, 2010UncategorizedOnline speed racing games acts as stress busters for the urban people, who toil and work hard for most part of the day. The much required rejuvenation and relaxation is obtained by playing these online speed racing games. Perhaps it is the reason why many play these online speed racing games for regenerating their lost vigor. The game industry is at its peak due to the wide propagation of the most powerful medium called the internet. The online sites offer exhaustive types of these online speed racing games that players become addictive towards them.
Most of the online games are categorized as puzzle games, arcade games, action games and racing games. Out of these, online speed racing games are very popular among all age groups as they games offer high profile and stylish wagons which might not be possible to own in real life by many. The games savor the enjoyment and delight of driving these bikes and cars via the games.
Road Rash is one of the online speed racing games which is very popular among players all over the world as it is designed with a backdrop of mountainous trails, green vegetation. The players along with other bikers can go through the race for nearly three minutes without any interruption. Hurdles come in many forms like policemen, bumpers and so on that the speed racing games is made very interesting.
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January 29th, 2010UncategorizedScreens like these bring back memories…not necessarily good ones. These early NES Simpsons games were so rage-inducing that I can still feel my blood boiling to this day. I remember making jump after jump, all of which looked perfectly fine, yet I would end up falling to my death. What EA did with The Simpsons a few months back is light years beyond this stuff.
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January 28th, 2010UncategorizedGamesIndustry reports on comments by Ubisoft CEO Yves Guillemot about what to expect from the coming generation of gaming hardware. In addition to greater integration between game hardware and set-top boxes, he said he doesn't expect Apple to stop with the iPhone as a platform for games.
"We will see more customers coming to the videogame industry, and they will not only come to the basic consoles like we have today, but they will start also to come on all the boxes that you see under the TVs. TV boxes will be more powerful, and with accessibility, will help to take more people.
So we will see more consoles on which we will be able to put product." Guillemot continued, "... because you saw new interfaces with the Wii, with the Wiimote, and also with the DS, with the stylus, what we see for the future is that there will be also big announcements in interfaces.
And it will not only happen on consoles, but it will also happen on those TV boxes as well." -
January 27th, 2010UncategorizedTerminal Reality has announced that Namco Bandai is the latest publisher to license its cross-platform Infernal Engine.
According to the company, the engine will be utilised by developer Red Fly Studios on the just-announced Food Network: Cook or Be Cooked.
"We are extremely pleased to be using Terminal Realitys Infernal Engine for Food Network: Cook or Be Cooked as it is a full featured, unified environment for game development," said Namco Bandai executive producer Mike Morishita. "With rendering, special effects, scripting and audio tools ready to go, our team at Red Fly Studio was able to focus on what is truly important for the title - cooking up a storm."
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January 26th, 2010UncategorizedResident Evil 5 has sold 5 million units worldwide, according to company CFO Kazuhiko Abe.
Speaking at the Reuters Global Technology Summit last week in Tokyo, Abe revealed that sales across both the PlayStation 3 and Xbox 360 versions of the game sold a combined 4.4 million units by March 31, with an additional 570,000 sold in April. Though these figures combine to only 4.97 million, the game is assumed to have sold more than the 30,000 units necessary in May to push it over 5 million.
According to the NPD Group, Resident Evil 5 topped US game sales in March, moving a combined 1.5 million units in its first three weeks of availability.
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January 25th, 2010UncategorizedUS specialist retailer GameStop has recorded profits of USD 70.4 million for the first quarter ended May 2, up 13.4 per cent compared to the same period last year.
Total sales for the quarter grew 9.2 per cent to USD 1.98 billion, led by the successful launch of the Nintendo DSi handheld and two Capcom titles Resident Evil 5 and Street Fighter IV.
However, the company blamed the recession in Europe and the slowdown of new console sales on a decline in comparable store sales of 1.5 per cent.
